Projects

Resume available here


AvaJAM

An endless obstacle game where you pick up colors to add difficulty and more detailed music to the game. Coding done by Thomas Steinke, music by me.

Links:
Play the game here!

Beat Block Barrage

A 2-player obstacle dodging game made for my Graphics course

Links:
Check out my detailed blog post about it!

Beat Bot Blues

Final project for my 3D modeling class.

Links:

Blips

An Android-based melody maker

Links:
Google Play Listing

Flux

A Java based puzzle game made for Global Game Jam 2014

Links:
Download Link
Global Game Jam Listing
Github repository

Grub

A minecraftian game jam game I made music for. Ludum Dare 38 entry.

Links:
Github page

Personal Site

Personal website, backed by Django

Links:
Github repository

Quicksilver

A game made for the GBJam4 game jam.

Links:
Play the game here
Soundtrack (by me) here

RGB Zero

A C++/OpenGL game that's essentially a baby of Audiosurf and F-Zero

Links:

Check out my blog posts about it here

Ritual

A short narrative game made for Ludum Dare #34. Code by Elliot Fiske, Soundtrack and SFX by me.

Links:
Play the game here.
Soundtrack (by me) here.

Roomba Rampage

Yet another Game Jam I did music for. Ludum Dare 37 entry.

Links:
Github Page

Sabotage

A 4-player competitive game made in Unity for Global Game Jam 2015

Links:
Global Game Jam 2015 Page
Music

Spellbound

A game made for the IndiesVSGamers jam hosted by GameJolt.

Links:
Play the game here
Soundtrack (by me) here

Spellimobulator

A python program that calculates the most efficient spell in LoL given some variables.

Links:
Github Repository
It's also hooked into my website!

Valhalla

A game made for the 2016 Global Game Jam. Also featured in the first annual ICGJ.

Links:
Global Game Jam page.

Vessel

A game made for GBJam9. Made some music, a ton of SFX, and did some coding/art as well! Majority of the game made by Thomas Stienke and Elliot Fiske!

Links:
Play it!