Showing posts with tag "ggjam2015". Click to show all posts.
Jan. 28, 2015, 2:19 p.m.
So Global Game Jam 2015 happened this past weekend, and my team and I took first place with our Unity game, Sabotage. It was an amazingly fun experience. Not only did I get to work with some really good friends and see a ton of pretty cool games come to fruition, but I also got to learn a brand new language (C#) and framework (Unity) as well as compose some more music! (although one of the songs I'm not so proud of...)
Although Unity does port to web quite easily, we build the game to be played using Xbox controllers, and thus, don't have a readily available demo that I can tack onto my website. That will change soon hopefully! Big shout out to Thomas Steinke, Elliot Fiske, and Aaron Jacobs. Here's to another win next year!